Surviving The Division
In this episode, Paul, Nath and Max are joined by the dulcet tones and fabulous hair of returning guest Tim Best from Mighty Games to qualify human suffering in Ubisoft Massive’s The Division. Drawing on experiences from Fallout: New Vegas, Diplomacy, D&D, Pathfinder, FarCry Primal, Survivor ORGs and Ultima Online, we discuss how games best represent threat and treachery, and how AI and players instil dread by aping our own dark behaviours. We’re not gon diss you in the Dark Zone. Cause our mamas taught us better than that. Thanks to our friends at Games Laboratory and Gamebug.com.au.