Liberated, Just Because

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In this episode, Paul, Nathan and Max talk ‘splosions, liberation and open-world building in Avalanche Studios’ Just Cause 3, and Defiant Development’s deckbuilding tabletop RPG Hand of Fate which scratches that singleplayer boardgaming itch. We discuss the announcement of Psychonauts 2 and whether major indies like Double Fine should be playing in the crowd funding space, and answer some listener email on the topic of microtransactions in seasonal releases; are they ruining games? Ben is on holidays, so this episode contains 90% less ums.

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